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    <H2>mxTextTools - Fast Text Manipulation Tools for Python</H2>

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    <TABLE WIDTH="100%">
      <TR>
	<TD>
	  <SMALL>
	    <A HREF="#Engine">Engine</A> :
	    <A HREF="#Objects">Objects</A> :
	    <A HREF="#Functions">Functions</A> :
	    <A HREF="#Constants">Constants</A> :
	    <A HREF="#Examples">Examples</A> :
	    <A HREF="#Structure">Structure</A> :
	    <A HREF="#Support">Support</A> :
            <A HREF="http://www.lemburg.com/files/python/eGenix-mx-Extensions.html#Download-mxBASE"><B>Download</B></A> :
	    <A HREF="#Copyright">Copyright &amp; License</A> :
	    <A HREF="#History">History</A> :
	    <A HREF="" TARGET="_top">Home</A>
	</SMALL>
	</TD>
	<TD ALIGN=RIGHT VALIGN=TOP>
	  <SMALL>
	    <FONT COLOR="#FF0000">Version 2.0.3</FONT>
	  </SMALL>
	</TD>
    </TABLE>
    <HR SIZE=1 NOSHADE WIDTH="100%">

    <H3>Introduction</H3>

    <UL CLASS="indent">

	<P>
	  A while ago, in spring 1997, I started out to write some
	  tools that were supposed to make string handling and parsing
	  text faster than what the standard library has to offer. I
	  had a need for this since I was (and still am) working on a
	  WebService Framework that greatly simplifies building and
	  maintaining interactive web sites. After some initial
	  prototypes of what I call <I>Tagging Engine</I> written
	  totally in Python I started rewriting the main parts in C
	  and soon realized that I needed a little more sophisticated
	  searching tools.

	<P>
	  I could walk through text pretty fast, but in many
	  situations I just needed to replace some text with some
	  other text.

	<P>
	  The next step was to create a new types for fast searching
	  in text. I decided to code up an enhanced version of the
	  well known Boyer-Moore search algorithm. This made me think
	  a bit more about searching and how knowledge about the text
	  and the search pattern could be better used to make it work
	  even faster. The result was an algorithm that uses a suffix
	  skip array, which I call Fast Search Algorithm.

	<P>
	  The two search types are built upon a small C lib I wrote
	  for this. The implementations are optimized for gcc/Linux
	  and from the tests I ran I can say that they out-perform
	  every other technique I have tried. Even the very fast
	  Boyer-Moore implementation of fgrep (1).

	<P>
	  Then I reintegrated those search utilities into the Tagging
	  Engine and also added a fast variant for doing 'char out of
	  a string'-kind of tests. These are done using 'sets',
	  i.e. strings that contain one bit per character position
	  (and thus 32 bytes long).

	<P>
	  All this got wrapped up in a nice Python package:
	<OL>
	  <LI>a fast search mechanism,
	  <LI>a state machine for doing fast tagging,
	  <LI>a set of functions aiding in post-processing the output of the
	    two and
	  <LI>a set of functions handling sets of characters.
	</OL>

	<P>
	  One word about the word '<I>tagging</I>'. This originated
	  from what is done in HTML to mark some text with a certain
	  extra information. I extended this notion to assigning
	  Python objects to text substrings. Every substring marked in
	  this way carries a 'tag' (the object) which can be used to
	  do all kinds of nifty things. 

    </UL><!--CLASS="indent"-->
    
    <A NAME="Engine">

    <H3>Tagging Engine</H3>

    <UL CLASS="indent">

	<P>
	  Marking certains parts of a text should not involve storing
	  hundreds of small strings. This is why the Tagging Engine
	  uses a specially formatted list of tuples to return the
	  results:

	<P>
	  <B>Tag List</B>

	<P>
	  A tag list is a list of tuples marking certain slices of
	  a text. The tuples always have the format
<PRE><FONT COLOR="#000066">(object, left_index, right_index, sublist)
</FONT></PRE>
	<P>
	  with the meaning: <CODE>object</CODE> contains
	  information about the slice
	  <CODE>[left_index:right_index]</CODE> in some text. The
	  <CODE>sublist</CODE> is either another taglist created
	  by recursively invoking the Tagging Engine or
	  <CODE>None</CODE>.

	<P>
	  <B>Tag Table</B>

	<P>
	  To create such taglists, you have to define a Tag Table
	  and let the Tagging Engine use it to mark the text.  Tag
	  Tables are really just standard Python tuples containing
	  other tuples in a specific format:

	<PRE><FONT COLOR="#000066">tag_table = (('lowercase',AllIn,a2z,+1,+2),
	     ('upper',AllIn,A2Z,+1),
	     (None,AllIn,white+newline,+1),
	     (None,AllNotIn,alpha+white+newline,+1),
	     (None,EOF,Here,-4)) # EOF </FONT></PRE>

	<P>
	  The tuples contained in the table use a very simple format:
	    <PRE><FONT COLOR="#000066">(tagobj, command+flags, command_argument
	      		[,jump_no_match] [,jump_match=+1])
	    </FONT></PRE>

	<B>Semantics</B>

	<P>
	  The Tagging Engine reads the Tag Table starting at the top
	  entry. While performing the command actions (see below for
	  details) it moves a read-head over the characters of the
	  text. The engine stops when a command fails to match and no
	  alternative is given or when it reaches a non-existing
	  entry, e.g. by jumping beyond the end of the table.

	<P>
	  Tag Table entries are processed as follows:

	<P>
	  If the <CODE>command</CODE> matched, say the slice
	  <CODE>text[l:r]</CODE>, the default action is to append
	  <CODE>(tagobj,l,r,sublist)</CODE> to the taglist (this
	  behaviour can be modified by using special
	  <CODE>flags</CODE>; if you use <CODE>None</CODE> as tagobj,
	  no tuple is appended) and to continue matching with the
	  table entry that is reached by adding
	  <CODE>jump_match</CODE> to the current position (think of
	  them as relative jump offsets). The head position of the
	  engine stays where the command left it (over index
	  <CODE>r</CODE>), e.g. for <CODE>(None,AllIn,'A')</CODE>
	  right after the last 'A' matched.

	<P>
	  In case the <CODE>command</CODE> does not match, the
	  engine either continues at the table entry reached after
	  skipping <CODE>jump_no_match</CODE> entries, or if this
	  value is not given, terminates matching the current
	  table and returns <I>not matched</I>. The head position is
	  always restored to the position it was in before the
	  non-matching command was executed, enabling
	  backtracking.

	<P>
	  The format of the <CODE>command_argument</CODE> is dependent
	  on the command. It can be a string, a set, a search object,
	  a tuple of some other wild animal from Python land. See the
	  command section below for details.

	<P>
	  A table matches a string if and only if the Tagging Engine
	  reaches a table index that lies beyond the end of the
	  table. The engine then returns <I>matched ok</I>. Jumping
	  beyond the start of the table (to a negative table index)
	  causes the table to return with result <I>failed to
	  match</I>.

	<P>
	  <B>Tagging Commands</B>

	<P>
	  The commands and constants used here are integers defined in
	  <TT>Constants/TagTables.py</TT> and imported into the
	  package's root module. For the purpose of explaining the
	  taken actions we assume that the tagging engine was called
	  with <CODE>tag(text,table,start=0,end=len(text))</CODE>. The
	  current head position is indicated by <CODE>x</CODE>.

	<P>
	<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=5 BGCOLOR="#F3F3F3">
	  <TR BGCOLOR="#D6D6D6">
	    <TD><B>Command</B></TD>

	    <TD><B>Matching Argument</B></TD>

	    <TD><B>Action</B></TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>Fail</TD>

	    <TD>Here</TD>

	    <TD>
	      Causes the engine to fail matching at the current head
	      position.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>Jump</TD>

	    <TD>To</TD>

	    <TD>
	      Causes the engine to perform a relative jump by
	      <CODE>jump_no_match</CODE> entries.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>AllIn</TD>

	    <TD>string</TD>

	    <TD>
	      Matches all characters found in <CODE>text[x:end]</CODE>
	      up to the first that is not included in string. At least
	      one character must match.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>AllNotIn</TD>

	    <TD>string</TD>

	    <TD>
	      Matches all characters found in <CODE>text[x:end]</CODE>
	      up to the first that is included in string. At least one
	      character must match.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>AllInSet</TD>

	    <TD>set</TD>

	    <TD>
	      Matches all characters found in <CODE>text[x:end]</CODE>
	      up to the first that is not included in the string
	      set. At least one character must match.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>Is</TD>

	    <TD>character</TD>

	    <TD>
	      Matches iff <CODE>text[x] == character</CODE>.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>IsNot</TD>

	    <TD>character</TD>

	    <TD>
	      Matches iff <CODE>text[x] != character</CODE>.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>IsIn</TD>

	    <TD>string</TD>

	    <TD>
	      Matches iff <CODE>text[x] is in string</CODE>.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>IsNotIn</TD>

	    <TD>string</TD>

	    <TD>
	      Matches iff <CODE>text[x] is not in string</CODE>.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>IsInSet</TD>

	    <TD>set</TD>

	    <TD>
	      Matches iff <CODE>text[x] is in set</CODE>.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>Word</TD>

	    <TD>string</TD>

	    <TD>
	      Matches iff <CODE>text[x:x+len(string)] == string</CODE>.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>WordStart</TD>

	    <TD>string</TD>

	    <TD>
	      Matches all characters up to the first occurance of
	      string in <CODE>text[x:end]</CODE>.
	      <P>
		If string is not found, the command does not match and
		the head position remains unchanged. Otherwise, the
		head stays on the first character of string in the
		found occurance.
	      <P>
		At least one character must match.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>WordEnd</TD>

	    <TD>string</TD>

	    <TD>
	      Matches all characters up to the first occurance of
	      string in <CODE>text[x:end]</CODE>. 
	      <P>
		If string is not found, the command does not match and
		the head position remains unchanged.  Otherwise, the
		head stays on the last character of string in the
		found occurance.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>sWordStart</TD>

	    <TD>search object</TD>

	    <TD>
	      Same as WordStart except that the search object is used
	      to perform the necessary action (which can be much faster)
	      and zero matching characters are allowed.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>sWordEnd</TD>

	    <TD>search object</TD>

	    <TD>
	      Same as WordEnd except that the search object is used
	      to perform the necessary action (which can be much faster).
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>sFindWord</TD>

	    <TD>search object</TD>

	    <TD>
	      Uses the search object to find the given substring.
	      <P>
		If found, the tagobj is assigned only to the slice of
		the substring. The characters leading up to it are
		ignored.
	      <P>
		The head position is adjusted to right after the
		substring -- just like for sWordEnd.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>Call</TD>

	    <TD>function</TD>

	    <TD>
	      Calls the matching
	      <CODE>function(text,x,end)</CODE>.
	      <P>
		The function must return the index <CODE>y</CODE> of
		the character in <CODE>text[x:end]</CODE> right after
		the matching substring.
	      <P>
		The entry is considered to be matching, iff <CODE>x !=
		y</CODE>. The engines head is positioned on
		<CODE>y</CODE> in that case.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>CallArg</TD>

	    <TD>(function,[arg0,...])</TD>

	    <TD>
	      Same as Call except that
	      <CODE>function(text,x,end[,arg0,...])</CODE> is being
	      called. The command argument must be a tuple.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>Table</TD>

	    <TD>tagtable or ThisTable</TD>

	    <TD>
	      Matches iff tagtable matches <CODE>text[x:end]</CODE>.
	      <P>
		This calls the engine recursively.
	      <P>
		In case of success the head position is adjusted to
		point right after the match and the returned taglist
		is made available in the subtags field of this tables
		taglist entry.
	      <P>
		You may pass the special constant
		<CODE>ThisTable</CODE> instead of a Tag Table if you
		want to call the current table recursively.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>SubTable</TD>

	    <TD>tagtable or ThisTable</TD>

	    <TD>
	      Same as Table except that the subtable reuses this
	      table's tag list for its tag list.  The
	      <CODE>subtags</CODE> entry is set to None.
	      <P>
		You may pass the special constant
		<CODE>ThisTable</CODE> instead of a Tag Table if you
		want to call the current table recursively.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>TableInList</TD>

	    <TD>(list_of_tables,index)</TD>

	    <TD>
	      Same as Table except that the matching table to be used
	      is read from the <CODE>list_of_tables</CODE> at position
	      <CODE>index</CODE> whenever this command is
	      executed.
	      <P>
		This makes self-referencing tables possible which
		would otherwise not be possible (since Tag Tables are
		immutable tuples).
	      <P>
		Note that it can also introduce circular references,
		so be warned !
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>SubTableInList</TD>

	    <TD>(list_of_tables,index)</TD>

	    <TD>
	      Same as TableInList except that the subtable reuses this
	      table's tag list. The <CODE>subtags</CODE> entry is set
	      to <CODE>None</CODE>.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>EOF</TD>

	    <TD>Here</TD>

	    <TD>
	      Matches iff the head position is beyond <CODE>end</CODE>.
	    </TD>
	  </TR>

	  <TR VALIGN=TOP>
	    <TD>Skip</TD>

	    <TD>offset</TD>

	    <TD>
	      Always matches and moves the head position to <CODE>x +
	      offset</CODE>.
	    </TD>
	  </TR>

	  
	  <TR VALIGN=TOP>
	    <TD>Move</TD>

	    <TD>position</TD>

	    <TD>
	      Always matches and moves the head position to
	      <CODE>slice[position]</CODE>. Negative indices move the
	      head to <CODE>slice[len(slice)+position+1]</CODE>,
	      e.g. (None,Move,-1) moves to EOF. <CODE>slice</CODE>
	      refers to the current text slice being worked on by the
	      Tagging Engine.
	    </TD>
	  </TR>

	  
	  <TR VALIGN=TOP>
	    <TD>Loop</TD>

	    <TD>count</TD>

	    <TD>
	      Remains undocumented for this release.
	    </TD>
	  </TR>

	  
	  <TR VALIGN=TOP>
	    <TD>LoopControl</TD>

	    <TD>Break/Reset</TD>

	    <TD>
	      Remains undocumented for this release.
	    </TD>
	  </TR>

	</TABLE>

	<P>
	  The following flags can be added to the command integers above:

	<P>
	<UL CLASS="indent">
	    <DL>

	      <DT>
		CallTag
		
	      <DD>
		Instead of appending <CODE>(tagobj,l,r,subtags)</CODE>
		to the taglist upon successful matching, call
		<CODE>tagobj(taglist,text,l,r,subtags)</CODE>.
		<P>

	      <DT>
		AppendMatch

	      <DD>
		Instead of appending <CODE>(tagobj,l,r,subtags)</CODE>
		to the taglist upon successful matching, append the
		match found as string.  
		<P>
		  Note that this will produce non-standard taglists ! 
		  It is useful in combination with <CODE>join()</CODE>
		  though and can be used to implement smart split()
		  replacements algorithms.
		<P>
		  
	      <DT>
		AppendToTagobj

	      <DD>
		Instead of appending <CODE>(tagobj,l,r,subtags)</CODE>
		to the taglist upon successful matching, call
		<CODE>tagobj.append((None,l,r,subtags))</CODE>.
		<P>
		  
	      <DT>
		AppendTagobj

	      <DD>
		Instead of appending <CODE>(tagobj,l,r,subtags)</CODE>
		to the taglist upon successful matching, append
		<CODE>tagobj</CODE> itself. 
		<P>
		  Note that this can cause the taglist to have a
		  non-standard format, i.e. functions relying on the
		  standard format could fail. 
		<P>
		  This flag is mainly intended to build
		  <I>join-lists</I> usable by the
		  <CODE>join()</CODE>-function (see below).
		<P>

	      <DT>
		LookAhead

	      <DD>
		If this flag is set, the current position of the head
		will be reset to <CODE>l</CODE> (the left position of
		the match) after a successful match.
		<P>
		  This is useful to implement lookahead strategies.
		<P>
		  Using the flag has no effect on the way the tagobj
		  itself is treated, i.e. it will still be processed
		  in the usual way.
		<P>

	    </DL>
	</UL><!--CLASS="indent"-->

	<P>
	  Some additional constants that can be used as argument or relative
	  jump position:

	<P>
	<UL CLASS="indent">
	    <DL>

	      <DT>
		To
		
	      <DD>
		Useful as argument for 'Jump'.
		<P>

	      <DT>
		Here
		
	      <DD>
		Useful as argument for 'Fail' and 'EOF'.
		<P>

	      <DT>
		MatchOk
		
	      <DD>
		Jumps to a table index beyond the tables end, causing
		the current table to immediatly return with 'matches
		ok'.
		<P>

	      <DT>
		MatchFail
		
	      <DD>
		Jumps to a negative table index, causing the current
		table to immediatly return with 'failed to match'.
		<P>

	      <DT>
		ToBOF,ToEOF
		
	      <DD>
		Useful as arguments for 'Move': (None,Move,ToEOF)
		moves the head to the character behind the last
		character in the current slice, while
		(None,Move,ToBOF) moves to the first character.
		<P>

	      <DT>
		ThisTable
		
	      <DD>
		Useful as argument for 'Table' and 'SubTable'. See
		above for more information.
		<P>

	    </DL>
	</UL><!--CLASS="indent"-->

	<P>
	  Internally, the Tag Table is used as program for a state
	  machine which is coded in C and accessible through the
	  package as <CODE>tag()</CODE> function along with the
	  constants used for the commands (e.g. Allin, AllNotIn,
	  etc.). Note that in computer science one normally
	  differentiates between finite state machines, pushdown
	  automata and turing machines. The Tagging Engine offers all
	  these levels of complexity depending on which techniques you
	  use, yet the basic structure of the engine is best compared
	  to a finite state machine.

	<P>
	  I admit, these tables don't look very elegant. In fact I
	  would much rather write them in some meta language that gets
	  compiled into these tables instead of handcoding them. But
	  I've never had time to do much research into this. Mike
	  C. Fletcher has been doing some work in this direction
	  recently. You may want to check out his <A
	  HREF="http://members.home.com/mcfletch/programming/simpleparse/simpleparse.html">SimpleParse</A>
	  add-on for mxTextTools. Recently, Tony J. Ibbs has also
	  started to work in this direction. His <A
	  HREF="http://homepage.ntlworld.com/tibsnjoan/mxtext/metalang.html">meta-language
	  for mxTextTools</A> aims at simplifying the task of writing
	  Tag Table tuples.

	<P>
	  <U>Tip:</U> if you are getting an error 'call of a
	  non-function' while writing a table definition, you probably
	  have a missing ',' somewhere in the tuple !

	<P>
	  <B>Debugging</B>

	<P>
	  The packages includes a nearly complete Python emulation of
	  the Tagging Engine in the Examples subdirectory
	  (pytag.py). Though it is unsupported it might still provide
	  some use since it has a builtin debugger that will let you
	  step through the Tag Tables as they are executed. See the
	  source for further details.

	<P>
	  As an alternative you can build a version of the Tagging
	  Engine that provides lots of debugging output. See
	  <TT>mxTextTools/Setup</TT> for explanations on how to do
	  this. When enabled the module will create several
	  <TT>.log</TT> files containing the debug information of
	  various parts of the implementation whenever the Python
	  interpreter is run with the debug flag enabled (python
	  -d). These files should give a fairly good insight into the
	  workings of the Tag Engine (though it still isn't as elegant
	  as it could be).

	<P>
	  Note that the debug version of the module is almost as fast
	  as the regular build, so you might as well do regular work
	  with it.

    </UL><!--CLASS="indent"-->

    <A NAME="Objects">

    <H3>Search Objects</H3>

    <UL CLASS="indent">

	<P>
	  These objects are immutable and usable for one search string
	  per object only. They can be applied to as many text strings
	  as you like -- much like compiled regular
	  expressions. Matching is done exact (doing the translations
	  on-the-fly). 

	<P>
	  The search objects can be pickled and implement the copy
	  protocol as defined by the copy module. Comparisons and
	  hashing are not implemented (the objects are stored by id in
	  dictionaries -- may change in future releases though).

	<P>
	  <B>Search Object Constructors</B>

	<UL CLASS="indent">
	    <P>
	      There are two types of search objects. The Boyer-Moore
	      type uses less memory, while the Fast Search type gives
	      you enhanced speed with a little more memory overhead.

	    <P>
	      <U>Note:</U> The Fast Search object is *not* included in
	      the public release, since I wan't to write a paper about
	      it and therefore can't make it available yet.

	    <P>
	    <DL>
	      <DT><CODE><FONT COLOR="#000099">
		    BMS(match[,translate])</FONT></CODE></DT>

	      <DD>
		Create a Boyer Moore substring search object for the
		string match; translate is an optional
		translate-string like the one used in the module 're',
		i.e. a 256 character string mapping the oridnals of
		the base character set to new characters. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    FS(match[,translate])</FONT></CODE></DT>

	      <DD>
		Create a Fast substring Search object for the string
		match; translate is an optional translate-string like
		the one used in the module 're'. </DD><P>

	    </DL>
	</UL><!--CLASS="indent"-->

	<P>
	  <B>Search Object Instance Variables</B>

	<UL CLASS="indent">
	    <P>
	      To provide some help for reflection and pickling
	      the search types give (read-only) access to these
	      attribute.

	    <P>
	    <DL>

	      <DT><CODE><FONT COLOR="#000099">
		    match</FONT></CODE></DT>

	      <DD>
		The string that the search object will look for in the
		search text.</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    translate</FONT></CODE></DT>

	      <DD>
		The translate string used by the object or None (if no
		translate string was passed to the
		constructor).</DD><P>

	    </DL>

	</UL><!--CLASS="indent"-->

	<P>
	  <B>Search Object Instance Methods</B>

	<UL CLASS="indent">
	    <P>
	      The two search types have the same methods:

	    <P>
	    <DL>

	      <DT><CODE><FONT COLOR="#000099">
		    search(text,[start=0,len_text=len(text)])</FONT></CODE></DT>

	      <DD>
		Search for the substring match in text, looking only
		at the slice <CODE>[start:len_text]</CODE> and return
		the slice <CODE>(l,r)</CODE> where the substring was
		found, or <CODE>(start,start)</CODE> if it was not
		found.</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    find(text,[start=0,len_text=len(text)])</FONT></CODE></DT>

	      <DD>
		Search for the substring match in text, looking only
		at the slice <CODE>[start:len_text]</CODE> and return
		the index where the substring was found, or
		<CODE>-1</CODE> if it was not found. This interface is
		compatible with <CODE>string.find</CODE>.</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    findall(text,start=0,len_text=len(text))</FONT></CODE></DT>

	      <DD>
		Same as <CODE>search()</CODE>, but return a list of
		all non-overlapping slices <CODE>(l,r)</CODE> where
		the match string can be found in text.</DD><P>

	    </DL>

	    <P>
	      Note that translating the text before doing the search
	      often results in a better performance. Use
	      <CODE>string.translate()</CODE> to do that efficiently.
	</UL><!--CLASS="indent"-->
    </UL><!--CLASS="indent"-->

    <A NAME="Functions">

    <H3>Functions</H3>

    <UL CLASS="indent">

	<P>
	  These functions are defined in the package:

	<P>
	<UL CLASS="indent">
	    <DL>

	      <DT><CODE><FONT COLOR="#000099">
		    tag(text,tagtable[,startindex=0,len_text=len(text),taglist=[]])</FONT></CODE></DT>

	      <DD>
		This is the interface to the Tagging Engine. 

		<P>
		  It returns a tuple <CODE>(success, taglist,
		  nextindex)</CODE>, where nextindex indicates the
		  next index to be processed after the last character
		  matched by the Tag Table. 

		<P>
		  In case of a non match (success == 0), it points to
		  the error location in text.  If you provide a tag
		  list it will be used for the processing. 

		<P>
		  Passing <CODE>None</CODE> as taglist results in no
		  tag list being created at all. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    join(joinlist[,sep='',start=0,stop=len(joinlist)])</FONT></CODE></DT>

	      <DD>
		This function works much like the corresponding
		function in module 'string'. It pastes slices from
		other strings together to form a new string. 

		<P>
		  The format expected as <I>joinlist</I> is similar to
		  a tag list: it is a sequence of tuples
		  <CODE>(string,l,r[,...])</CODE> (the resulting
		  string will then include the slice
		  <CODE>string[l:r]</CODE>) or strings (which are
		  copied as a whole). Extra entries in the tuple are
		  ignored. 

		<P>
		  The optional argument sep is a separator to be used
		  in joining the slices together, it defaults to the
		  empty string (unlike string.join). start and stop
		  allow to define the slice of joinlist the function
		  will work in.
		
		<P>
		  <U>Important Note:</U> The syntax used for negative
		  slices is different than the Python standard: -1
		  corresponds to the first character *after* the string,
		  e.g. ('Example',0,-1) gives 'Example' and not 'Exampl',
		  like in Python. To avoid confusion, don't use negative
		  indices. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    cmp(a,b)</FONT></CODE></DT>

	      <DD>
		Compare two valid taglist tuples w/r to their slice
		position. This is useful for sorting joinlists and not
		much slower than sorting integers, since the function is
		coded in C.  </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    joinlist(text,list[,start=0,stop=len(text)])</FONT></CODE></DT>

	      <DD>
		Produces a joinlist suitable for passing to
		<CODE>join()</CODE> from a list of tuples
		<CODE>(replacement,l,r,...)</CODE> in such a way that all
		slices <CODE>text[l:r]</CODE> are replaced by the given
		replacement. 

		<P>
		  A few restrictions apply, though:
		<OL>

		  <LI>
		    the list must be sorted ascending (e.g. using the
		    cmp() as compare function)

		  <LI>
		    it may not contain overlapping slices

		  <LI>
		    the slices may not contain negative indices

		  <LI>
		    if the taglist cannot contain overlapping slices, you
		    can give this function the taglist produced by tag()
		    directly (sorting is not needed, as the list will
		    already be sorted)

		</OL>

		<P>
		  If one of these conditions is not met, a ValueError
		  is raised.  </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    set(string[,logic=1])</FONT></CODE></DT>

	      <DD>
		Returns a character set for string: a bit encoded version
		of the characters occurring in string. 

		<P>
		  If logic is 0, then all characters <I>not</I> in
		  string will be in the set. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    invset(string)</FONT></CODE></DT>

	      <DD>
		Same as <CODE>set(string,0)</CODE>.  </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    setfind(text,set[,start=0,stop=len(text)])</FONT></CODE></DT>

	      <DD>
		Find the first occurence of any character from set in
		<CODE>text[start:stop]</CODE>. <CODE>set</CODE> must be a
		string obtained from <CODE>set()</CODE>.  </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    setstrip(text,set[,start=0,stop=len(text),mode=0])</FONT></CODE></DT>

	      <DD>
		Strip all characters in text[start:stop] appearing in
		set.  mode indicates where to strip (&lt;0: left; =0:
		left and right; &gt;0: right). set must be a string
		obtained with <CODE>set()</CODE>.  </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    setsplit(text,set[,start=0,stop=len(text)])</FONT></CODE></DT>

	      <DD>
		Split text[start:stop] into substrings using set, omitting
		the splitting parts and empty substrings. <CODE>set</CODE>
		must be a string obtained from <CODE>set()</CODE>.
	      </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    setsplitx(text,set[,start=0,stop=len(text)])</FONT></CODE></DT>

	      <DD>
		Split text[start:stop] into substrings using set, so that
		every second entry consists only of characters in
		set. <CODE>set</CODE> must be a string obtained from
		<CODE>set()</CODE>.  </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    upper(string)</FONT></CODE></DT>

	      <DD>
		Returns the string with all characters converted to upper
		case. 

		<P>
		  Note that the translation string used is generated
		  at import time. Locale settings will only have an
		  effect if set prior to importing the package. 

		<P>
		  This function is almost twice as fast as the one in
		  the string module. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    lower(string)</FONT></CODE></DT>

	      <DD>
		Returns the string with all characters converted to lower
		case. Same note as for upper(). </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    is_whitespace(text,start=0,stop=len(text))</FONT></CODE></DT>

	      <DD>
		Returns 1 iff text[start:stop] only contains whitespace
		characters (as defined in Constants/Sets.py), 0
		otherwise.</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    replace(text,what,with,start=0,stop=len(text))</FONT></CODE></DT>

	      <DD>
		Works just like string.replace() -- only faster since a
		search object is used in the process. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    multireplace(text,replacements,start=0,stop=len(text))</FONT></CODE></DT>

	      <DD>
		Apply multiple replacement to a text in one processing step.

		replacements must be list of tuples (replacement,
		left, right).  The replacement string is then used to
		replace the slice text[left:right].

		Note that the replacements do not affect one another
		w/r to indexing: indices always refer to the original
		text string.

		Replacements may not overlap. Otherwise a ValueError
		is raised. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    find(text,what,start=0,stop=len(text))</FONT></CODE></DT>

	      <DD>
		Works just like string.find() -- only faster since a
		search object is used in the process. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    findall(text,what,start=0,stop=len(text))</FONT></CODE></DT>

	      <DD>
		Returns a list of slices representing all
		non-overlapping occurances of what in
		text[start:stop]. The slices are given as 2-tuples
		<CODE>(left,right)</CODE> meaning that
		<CODE>what</CODE> can be found at text[left:right].
		</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    collapse(text,separator=' ')</FONT></CODE></DT>

	      <DD>
		Takes a string, removes all line breaks, converts all
		whitespace to a single separator and returns the
		result. Tim Peters will like this one with separator
		'-'. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    charsplit(text,char,start=0,stop=len(text))</FONT></CODE></DT>

	      <DD>
		Returns a list that results from splitting
		text[start:stop] at all occurances of the character
		given in char. 

		<P>
		  This is a special case of string.split() that has
		  been optimized for single character splitting
		  running 40% faster. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    splitat(text,char,nth=1,start=0,stop=len(text))</FONT></CODE></DT>

	      <DD>
		Returns a 2-tuple that results from splitting
		text[start:stop] at the nth occurance of char. 

		<P>
		  If the character is not found, the second string is
		  empty. nth may also be negative: the search is then
		  done from the right and the first string is empty in
		  case the character is not found.  

		<P>
		  The splitting character itself is not included in
		  the two substrings. </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    suffix(text,suffixes,start=0,stop=len(text)[,translate])</FONT></CODE></DT>

	      <DD>
		Looks at text[start:stop] and returns the first
		matching suffix out of the tuple of strings given in
		suffixes.  

		<P>
		  If no suffix is found to be matching, None is
		  returned.  An empty suffix ('') matches the
		  end-of-string. 

		<P>
		  The optional 256 char translate string is used to
		  translate the text prior to comparing it with the
		  given suffixes. It uses the same format as the
		  search object translate strings. If not given, no
		  translation is performed and the match done exact.

	      </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    prefix(text,prefixes,start=0,stop=len(text)[,translate])</FONT></CODE></DT>

	      <DD>
		Looks at text[start:stop] and returns the first
		matching prefix out of the tuple of strings given in
		prefixes.  

		<P>
		  If no prefix is found to be matching, None is
		  returned. An empty prefix ('') matches the
		  end-of-string. 

		<P>
		  The optional 256 char translate string is used to
		  translate the text prior to comparing it with the
		  given suffixes. It uses the same format as the
		  search object translate strings. If not given, no
		  translation is performed and the match done exact.

	      </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    splitlines(text)</FONT></CODE></DT>

	      <DD>
		Splits text into a list of single lines.

		<P>
		  The following combinations are considered to be
		  line-ends: '\r', '\r\n', '\n'; they may be used in
		  any combination.  The line-end indicators are
		  removed from the strings prior to adding them to the
		  list.

		<P>
		  This function allows dealing with text files from
		  Macs, PCs and Unix origins in a portable way.
		  </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    countlines(text)</FONT></CODE></DT>

	      <DD>
		Returns the number of lines in text.

		<P>
		  Line ends are treated just like for splitlines() in
		  a portable way.  </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    splitwords(text)</FONT></CODE></DT>

	      <DD>
		Splits text into a list of single words delimited by
		whitespace.

		<P>
		  This function is just here for completeness. It
		  works in the same way as string.split(text).  Note
		  that setsplit() gives you much more control over how
		  splitting is performed. whitespace is defined as
		  given below (see <A
		  HREF="#Constants">Constants</A>).  </DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    str2hex(text)</FONT></CODE></DT>

	      <DD>
		Returns text converted to a string consisting of two
		byte HEX values, e.g. ',.-' is converted to
		'2c2e2d'. The function uses lowercase HEX
		characters.</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    hex2str(hex)</FONT></CODE></DT>

	      <DD>
		Returns the string hex interpreted as two byte HEX
		values converted to a string, e.g. '223344' becomes
		'"3D'. The function expects lowercase HEX characters
		per default but can also work with upper case
		ones.</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    isascii(text)</FONT></CODE></DT>

	      <DD>
		Returns 1/0 depending on whether text only contains
		ASCII characters or not.</DD><P>

	    </DL>
	</UL><!--CLASS="indent"-->

	<P>
	  The <TT>TextTools.py</TT> also defines some other functions, but
	  these are left undocumented since they may disappear in future
	  releases.

	<P>

    </UL><!--CLASS="indent"-->

    <A NAME="Constants">

    <H3>Constants</H3>

    <UL CLASS="indent">

	<P>
	  The package exports these constants. They are defined in
	  <TT>Constants/Sets</TT>.

	<P>
	<UL CLASS="indent">
	    <DL>

	      <DT><CODE><FONT COLOR="#000099">
		    a2z</FONT></CODE></DT>

	      <DD>
		'abcdefghijklmnopqrstuvwxyz'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    A2Z</FONT></CODE></DT>

	      <DD>
		'ABCDEFGHIJKLMNOPQRSTUVWXYZ'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    a2z</FONT></CODE></DT>

	      <DD>
		'abcdefghijklmnopqrstuvwxyz'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    umlaute</FONT></CODE></DT>

	      <DD>
		'äöüß'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    Umlaute</FONT></CODE></DT>

	      <DD>
		'ÄÖÜ'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    alpha</FONT></CODE></DT>

	      <DD>
		A2Z + a2z</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    a2z</FONT></CODE></DT>

	      <DD>
		'abcdefghijklmnopqrstuvwxyz'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    german_alpha</FONT></CODE></DT>

	      <DD>
		A2Z + a2z + umlaute + Umlaute</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    number</FONT></CODE></DT>

	      <DD>
		'0123456789'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    alphanumeric</FONT></CODE></DT>

	      <DD>
		alpha + number</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    white</FONT></CODE></DT>

	      <DD>
		' \t\v'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    newline</FONT></CODE></DT>

	      <DD>
		'\n\r'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    formfeed</FONT></CODE></DT>

	      <DD>
		'\f'</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    whitespace</FONT></CODE></DT>

	      <DD>
		white + newline + formfeed</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    any</FONT></CODE></DT>

	      <DD>
		All characters from \000-\377</DD><P>

	      <DT><CODE><FONT COLOR="#000099">
		    *_set</FONT></CODE></DT>

	      <DD>
		All of the above as character sets.</DD><P>

	    </DL>
	</UL><!--CLASS="indent"-->
	  
    </UL><!--CLASS="indent"-->

    <A NAME="Examples">

    <H3>Examples of Use</H3>

    <UL CLASS="indent">

	<P>
	  The <TT>Examples/</TT> subdirectory of the package contains a
	  few examples of how tables can be written and used. Here is a
	  non-trivial example for parsing HTML (well, most of it):

	<PRE><FONT COLOR="#000066">
    from mx.TextTools import *

    error = '***syntax error'			# error tag obj

    tagname_set = set(alpha+'-'+number)
    tagattrname_set = set(alpha+'-'+number)
    tagvalue_set = set('"\'> ',0)
    white_set = set(' \r\n\t')

    tagattr = (
	   # name
	   ('name',AllInSet,tagattrname_set),
	   # with value ?
	   (None,Is,'=',MatchOk),
	   # skip junk
	   (None,AllInSet,white_set,+1),
	   # unquoted value
	   ('value',AllInSet,tagvalue_set,+1,MatchOk),
	   # double quoted value
	   (None,Is,'"',+5),
	     ('value',AllNotIn,'"',+1,+2),
	     ('value',Skip,0),
	     (None,Is,'"'),
	     (None,Jump,To,MatchOk),
	   # single quoted value
	   (None,Is,'\''),
	     ('value',AllNotIn,'\'',+1,+2),
	     ('value',Skip,0),
	     (None,Is,'\'')
	   )

    valuetable = (
	# ignore whitespace + '='
	(None,AllInSet,set(' \r\n\t='),+1),
	# unquoted value
	('value',AllInSet,tagvalue_set,+1,MatchOk),
	# double quoted value
	(None,Is,'"',+5),
	 ('value',AllNotIn,'"',+1,+2),
	 ('value',Skip,0),
	 (None,Is,'"'),
	 (None,Jump,To,MatchOk),
	# single quoted value
	(None,Is,'\''),
	 ('value',AllNotIn,'\'',+1,+2),
	 ('value',Skip,0),
	 (None,Is,'\'')
	)

    allattrs = (# look for attributes
	       (None,AllInSet,white_set,+4),
	        (None,Is,'>',+1,MatchOk),
	        ('tagattr',Table,tagattr),
	        (None,Jump,To,-3),
	       (None,Is,'>',+1,MatchOk),
	       # handle incorrect attributes
	       (error,AllNotIn,'> \r\n\t'),
	       (None,Jump,To,-6)
	       )

    htmltag = ((None,Is,'&lt;'),
	       # is this a closing tag ?
	       ('closetag',Is,'/',+1),
	       # a coment ?
	       ('comment',Is,'!',+8),
		(None,Word,'--',+4),
		('text',sWordStart,BMS('-->'),+1),
		(None,Skip,3),
		(None,Jump,To,MatchOk),
		# a SGML-Tag ?
		('other',AllNotIn,'>',+1),
		(None,Is,'>'),
		    (None,Jump,To,MatchOk),
		   # XMP-Tag ?
		   ('tagname',Word,'XMP',+5),
		    (None,Is,'>'),
		    ('text',WordStart,'&lt;/XMP&gt;'),
		    (None,Skip,len('&lt;/XMP&gt;')),
		    (None,Jump,To,MatchOk),
		   # get the tag name
		   ('tagname',AllInSet,tagname_set),
		   # look for attributes
		   (None,AllInSet,white_set,+4),
		    (None,Is,'>',+1,MatchOk),
		    ('tagattr',Table,tagattr),
		    (None,Jump,To,-3),
		   (None,Is,'>',+1,MatchOk),
		   # handle incorrect attributes
		   (error,AllNotIn,'> \n\r\t'),
		   (None,Jump,To,-6)
		  )

    htmltable = (# HTML-Tag
		 ('htmltag',Table,htmltag,+1,+4),
		 # not HTML, but still using this syntax: error or inside XMP-tag !
		 (error,Is,'&lt;',+3),
		  (error,AllNotIn,'&gt;',+1),
		  (error,Is,'>'),
		 # normal text
		 ('text',AllNotIn,'<',+1),
		 # end of file
		 ('eof',EOF,Here,-5),
		)
      
	</FONT></PRE>

	<P>
	  I hope this doesn't scare you away <TT>:-)</TT> ... it's
	  fast as hell.

    </UL><!--CLASS="indent"-->

    <A NAME="Structure">

    <H3>Package Structure</H3>

    <UL CLASS="indent">

    <PRE>
[TextTools]
       [Constants]
              Sets.py
              TagTables.py
       Doc/
       [Examples]
              HTML.py
              Loop.py
              Python.py
              RTF.py
              RegExp.py
              Tim.py
              Words.py
              altRTF.py
              pytag.py
       [mxTextTools]
              test.py
       TextTools.py
    </PRE>

    <P>
      Entries enclosed in brackets are packages (i.e. they are
      directories that include a <TT>__init__.py</TT> file). Ones with
      slashes are just ordinary subdirectories that are not accessible
      via <CODE>import</CODE>.

    <P>
      The package TextTools imports everything needed from the other
      components. It is sometimes also handy to do a <CODE>from
      mx.TextTools.Constants.TagTables import *</CODE>.

    <P>
      <TT>Examples/</TT> contains a few demos of what the Tag Tables
      can do.

    <P>

    </UL><!--CLASS="indent"-->
    
    <H4>Optional Add-Ons for mxTextTools</H4>

    <P>
      Mike C. Fletcher is working on a Tag Table generator called <A
      HREF="http://members.home.com/mcfletch/programming/simpleparse/simpleparse.html">SimpleParse</A>.
      It works as parser generating front end to the Tagging Engine
      and converts a EBNF style grammar into a Tag Table directly
      useable with the <CODE>tag()</CODE> function.

    <P>
      Tony J. Ibbs has started to work on a <A
      HREF="http://www.tibsnjoan.demon.co.uk/mxtext/Metalang.html">meta-language
      for mxTextTools</A>. It aims at simplifying the task of writing
      Tag Table tuples using a Python style syntax. It also gets rid
      off the annoying jump offset calculations.

    <P>
      Andrew Dalke has started work on a parser generator called <A
      HREF="http://www.biopython.org/~dalke/Martel/">Martel</A> built
      upon mxTextTools which takes a regular expression grammer for a
      format and turns the resultant parsed tree into a set of
      callback events emulating the XML/SAX API. The results look very
      promising !

    </UL><!--CLASS="indent"-->

    <A NAME="Support">

    <H3>Support</H3>

    <UL CLASS="indent">

	<P>
	  eGenix.com is providing commercial support for this
	  package. If you are interested in receiving information
	  about this service please see the <A
	  HREF="http://www.lemburg.com/files/python/eGenix-mx-Extensions.html#Support">eGenix.com
	  Support Conditions</A>.

    </UL><!--CLASS="indent"-->

    <A NAME="Copyright">

    <H3>Copyright &amp; License</H3>

    <UL CLASS="indent">

	<P>
	  &copy; 1997-2000, Copyright by Marc-Andr&eacute; Lemburg;
	  All Rights Reserved.  mailto: <A
	  HREF="mailto:mal@lemburg.com">mal@lemburg.com</A>
	<P>
	  &copy; 2000-2001, Copyright by eGenix.com Software GmbH,
	  Langenfeld, Germany; All Rights Reserved.  mailto: <A
	  HREF="mailto:info@egenix.com">info@egenix.com</A>

	<P>
	  This software is covered by the <A
	  HREF="mxLicense.html#Public"><B>eGenix.com Public
	  License Agreement</B></A>. The text of the license is also
	  included as file "LICENSE" in the package's main directory.

	<P>
	  <B> By downloading, copying, installing or otherwise using
	  the software, you agree to be bound by the terms and
	  conditions of the eGenix.com Public License
	  Agreement. </B>

    </UL><!--CLASS="indent"-->

    <A NAME="History">

    <H3>History & Future</H3>

    <UL CLASS="indent">

	<P>Things that still need to be done:

	<P><UL>

	    <LI>Provide some more examples.

	    <P><LI>Clean up the C implementation and this document
	    some more.

	    <P><LI>Do some benchmarking...

	    <P><LI>Add a cached based mechanism that compiles the
	    tuples into easily machine readable and sanity checked C
	    arrays. The cache should keep a weak reference to the
	    tuples in order to be able to use their object id as hash
	    value. The cache ought to free and remove entries whose
	    refcount have gone down to one. This should improve the
	    performance of the already fast engine even more. [Patrick
	    Maupan has contributed a similar implementation which
	    waits to be integrated into mxTextTools.]

	    <P><LI>Provide a command to raise parametrized exceptions.

	    <P><LI>Add a tag command to match word-in-list. This could
	    also be extended to use multi pattern search objects.

	    <P><LI>Add a command or feature to allow efficient
	    lookahead. A table will have to be able to return
	    differentiated information about what part of it actually
	    did match. E.g. if the table matches A(B|C|D) and the
	    string is found to match AC, there should be a way for the
	    caller to identify and use that information for further
	    execution.

	    <P><LI>Add a per-call stack and command to manipulate
	    it. This would provide for a way to do recursion without
	    relying on the C stack and also provide a means to
	    implement communication between the different recursive
	    levels (might be of use for the above bullet). [Patrick
	    Maupan has contributed a similar implementation which
	    waits to be integrated into mxTextTools.]

	    <P><LI> Convert some more APIs to use the buffer interface
	    instead of insisting on Python string objects.

	    <P><LI> Add the examples to the regression tests.

	    <P><LI> Add a context object to all commands which call
	    external resources. This should make context sensitive
	    parsing and other cool things much more easy to implement.
	    It will change the function call signatures though, so is
	    likely to break code. [Patrick Maupan has contributed a
	    similar implementation which waits to be integrated into
	    mxTextTools.]

	    <P><LI> Provide an Unicode aware version of mxTextTools.

	    <P><LI> Use a special list implementation for taglists
	    which resize in larger chunks (e.g. 1024 entries per
	    realloc()). The current scheme implemented in the standard
	    Python list implementation does way to many realloc()s,
	    slowing down the taglist creation considerably.

	</UL>

	<P>Things that changed from 2.0.2 to 2.0.3:

	<P><UL>

            <LI> Added isascii().

	</UL>

	<P>Things that changed from 2.0.0 to 2.0.2:

	<P><UL>

            <LI> Fixed a bug in the Words.py example. Thanks to Michael Husmann
	    for finding this one.

            <P><LI> Fixed a memory leak in the CallTag processing.

	</UL>

 	<P>Things that changed from <A
	HREF="mxTextTools-1.1.1.zip">1.1.1</A> to 2.0.0:

	<P><UL>

            <LI> Fixed a cast bug in mxTextTools which shows up on
            Alphas.  Thanks to Tony Ibbs for reporting this one.

            <P><LI> <B>Changed</B> the semantics of the 'Move'
            command.  It now works relative to the current slice
            rather than absolute as it did before. As side effect, you
            can now easily skip back to the first character in the
            currently processed text slice (note that the 'Table'
            commands position always work on sub slices of the text
            slice passed to the tag() function).

	    <P><LI> Added constant Constants.TagTables.ToBOF.

	    <P><LI> Changed some internals producing a slight speedup.
	    Converted some of the functions to use the buffer
	    interface instead of string objects.

	    <P><LI> Fixed a bug that caused the HTML parsers not to
	    detect empty value definitions, e.g. VALUE="". Found by
	    Felix Thibault.

	    <P><LI> Added multireplace().

	    <P><LI> Fixed a bug in the code for SubTableInList: it
	    created a new sub tag list even though it should have used
	    the table's tag list.

	    <P><LI> Fixed a bug in the CALLARG opcode argument
	    handling code. Thanks to Rod Watterworth for spotting this
	    one.

	    <P><LI> Fixed a typo in the collapse() keyword parameter:
	    seperator -> separator.

	    <P><LI> Added LookAhead flag. Thanks to Andrew Dalke for
	    inspiring this flag.

	    <P><LI> Fixed SubTable and SubTableInList to remove any
	    additions to the taglist in case of an unsuccessful match.

	    <P><LI> <B>Moved</B> the package under a new top-level
	    package 'mx'. It is part of the <I>eGenix.com mx BASE
	    distribution</I>.

	</UL>

	<P>Things that changed from <A
	HREF="mxTextTools-1.1.0.zip">1.1.0</A> to 1.1.1:

	<P><UL>

            <LI> Added a compile time switch for the type code used in
            parsing input data for the various APIs dealing with text
            data. It defaults to "s#" meaning that all objects
            implementing the getreadbuffer interface are useable; this
            includes text encoding such as Unicode too, so beware of
            mixing searching pattern object types and text object
            types.

            <P><LI> Fixed a bugglet in the definition of MatchFail. It
            should be the constant -20000, not -1. Also, there was a
            bug in the finishing part of the Tagging Engine: jumps to
            negative table indices did not result in a 'match
            fail'. Thanks to Tony J. Ibbs for pointing this out.

	</UL>

	<P>Things that changed from <A
	HREF="mxTextTools-1.0.2.zip">1.0.2</A> to 1.1.0:

	<P><UL>

            <LI>Added MatchFail jump offset.

            <P><LI>Added suffix() and prefix().

	    <P><LI>Fixed the debugging output so that it will print to
	    several .log-files instead of stdout.

	    <P><LI>Changed the search objects to make them work on any
	    type that supports the buffer protocol, e.g. memory mapped
	    files. The Tagging Engine and the other functions still
	    insist on real Python string objects.

	    <P><LI>Changed join() to accept any sequence as joinlist,
	    not just Python lists.

	    <P><LI>Made the two search objects pickleable, copyable
	    and added instance variables .match and .translate.

	    <P><LI>Added start and stop optional arguments to join().

	    <P><LI>Added AppendMatch flag.

	    <P><LI>Added splitlines(), countlines(), str2hex() and
	    hex2str().

	    <P><LI>Added splitwords().

	    <P><LI>Added SubTableInList command and compactified the
	    Tagging Engine a bit.

	    <P><LI>Added setstrip().

	    <P><LI>Changed the compile time flag MAL_PYTHON to
	    MAL_DEBUG_WITH_PYTHON and hacked up Setup.in a little.

	</UL>

	<P>Things that changed from <A
	HREF="mxTextTools-1.0.1.zip">1.0.1</A> to 1.0.2:

	<P><UL>

            <LI>Fixed some of the undocumented printing functions.

            <P><LI>Added Tim.py example for dynamic programming using
            Tag Tables.

	    <P><LI>Tuned the Tagging Engine a little more. Added optimizations
	    to TextTools.join(). It is faster then string.join() now (but
	    only excepts real Python lists as input).

	    <P><LI>Added collapse(). Tim Peters will like this one...

	    <P><LI>Tuned setsplit, setsplitx and joinlist
	    somewhat. The performance is now comparable to
	    string.split (for tasks producing the same output).

	    <P><LI>Added charsplit() and splitat().

	    <P><LI>Fixed a bug in join() that prevented the function
	    from returning '' for empty lists. It raised a SystemError
	    instead.

	    <P><LI>Added better exception reporting to the tagging
	    engine.  Errors are now reported together with the index
	    of the Tag Table entry that caused the exception.

	    <P><LI>Fixed and reformatted included debugging
	    support. If you want the C engine to be very verbose about
	    what it's doing, compile the engine using '-DMAL_DEBUG
	    -DMAL_PYTHON'. If you run the Python interpreter with '-d'
	    option, the engine will print tons of information to
	    stdout, e.g. "python -d Examples/HTML.py
	    Doc/mxTextTools.html". The engine remains silent without
	    the -d switch.

	    <P><LI>Added special ThisTable constant to simplify
	    writing recursive Tag Tables.

        </UL>

	<P>Things that changed from <A
	HREF="mxTextTools-1.0.0.zip">1.0.0</A> to 1.0.1:

	<P><UL>

            <LI>Added new functions find() and findall().

            <P><LI>Fixed a few quirks that caused compilation problems
            on Windows. Eliminated the dependency on hack.py in
            TextTools.py and some of the examples.

	    <P><LI>Added a compiled Windows PYD-file of the C
	    extension.  Thanks to Gordon McMillan for providing it and
	    pointing out a couple of portability bugs.

	    <P><LI>Added instructions on how to build the C extension
	    under WinXX courtesy of Gordon McMillan.

	    <P><LI>Added some type casts to make CodeWarrior/Mac
	    happy.  Thanks to Just van Rossum for this hint.

        </UL>

	<P>Things that changed from the really old <A
	HREF="tagit.tgz">TagIt module</A> version 0.7 to mxTextTools
	1.0.0:

	<P><UL>

            <LI>Added lots of new commands, fixed some bugs, added
            documentation and wrapped everything into a package.

            <P><LI>Added character set handling routines and search
            objects.

        </UL>

    </UL><!--CLASS="indent"-->

    <P>
    <HR WIDTH="100%">
    <CENTER><FONT SIZE=-1>
        <P>
          &copy; 1997-2000, Copyright by Marc-Andr&eacute; Lemburg;
          All Rights Reserved.  mailto: <A
          HREF="mailto:mal@lemburg.com">mal@lemburg.com</A>
        <P>
          &copy; 2000-2001, Copyright by eGenix.com Software GmbH; 
          All Rights Reserved.  mailto: <A
          HREF="mailto:info@egenix.com">info@egenix.com</A>
    </FONT></CENTER>
    </FONT></CENTER>

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